Understanding UV Layout Techniques for Games
CAD$1+
CAD$1+
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Dylan Abernethy
In this tutorial series, I will be teaching some UV layout techniques aimed at beginner / mid-level 3D artists, as well as share many tips to give you a better understanding of how a lot of game assets are made at a AAA level. We will cover many topics from stacking UVs, to building trim sheets into our bakes, to even using two UV sets to texture assets with tiling materials. I hope this tutorial can be of good use, and thanks for checking out my work!
(Free links to this tutorial can be found in the trailer description)
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