Creating Detailed Floors for Games Using Trim Sheets (Project Files + Tutorial)
Hello everyone and thanks for checking out this new tutorial. In this video, we will be going over how to create detailed patterned floors for games. We will be using Maya and UE5, but these techniques are universal. Everything here can be followed along regardless of you’re software package.
We’ll be going over making quick trim sheets and breaking down a patterned floor from Nier Replicant that we will attempt to recreate.
This purchase will come with additional slowed-down video content (as outlined in the tutorial), as well as the UE5 scene + project files. All educational content for this tutorial is included in the free video itself, but if you would like a deeper dive into the files, or would like to support my work, you can purchase this package. Thank you!